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Game World Case Study

Game World Solves B2B eCommerce
Pricing Challenges

Industry

Distributor of Consumer Products

Country

Netherlands

Key Metrics
  • Over 2.7 million prices
  • Over 300,000 SKUs
  • Integration with Unit4 ERP

The Background

In 1992, Game World began its humble beginnings as a mail order company, selling games and gaming accessories. By 1996, their business had grown significantly and they made the decision to focus solely on distribution. They broadened their catalog to include toys, sport accessories, electronics, and health/beauty products – thus growing their catalog from 30,000 to over 300,000 products. Today, Game World distributes their products globally and is a market leader in the Benelux.

Story

Due to the rapid growth, their system could no longer handle the influx of orders that were entering their system. Game World needed a platform that could handle their massive product catalog, as well as manage 2.7 million unique pricing rules tailored for each of their business customers. Game World looked to OroCommerce to build a true B2B solution for their ever-expanding catalog and growing customer base.

With OroCommerce’s scalable platform, Gameworld was able to easily build unique pricing rules for all their business accounts. They were also able to keep their current ERP and integrate the data into OroCommerce for a comprehensive view of their product availability, product attributes, customers, and order statuses. Our built-in B2B features eliminated manual processes and created digitized solutions, allowing Game World the freedom to focus on their future growth and success.


Flexible platform
for limitless growth


Manage complex distributor pricing
with configurable price lists

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